Main game · exactly 4
Left & Right
New teams every tee, decided by the golf, not the captain.
A partners game where nobody picks the partners. The teams remake themselves on every hole, decided by the tee shots — the two on the left against the two on the right, however the drives split.
The rules
After all four drives, the fairway divides the foursome: leftmost two against rightmost two (your group's convention may vary — agree it on the tee). Better ball, net, at the stake per hole. Eighteen holes, eighteen different alliances, no grudges that last longer than a par 5.
How it settles
$5 a hole. You partner your nemesis on the 3rd because you both blocked it right — and win the hole together. The game forces the one thing a season of Nassaus never does.
Rivalry scores Left & Right live — the rules stated on the first tee, the money running along the bottom of the card, and the settle done to the dollar when the last putt drops. The round goes into your group's permanent record, because a game this good deserves to be remembered past the car park.
Some scores take years to settle.
Rivalry is in closed beta with a handful of groups. Leave an email and we’ll tell you when there’s room.
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